I should note that I just got to the end of the introduction. In this game, if you think you might be able to do climb or grab something, you almost certainly can. Based on my short playtime, I'd say they really improved the parkour system over the first game, where I would often have a hard time grabbing onto ledges and stuff. I really don't like parkour or platforming, but so far I'm enjoying it here. And the game basically assists you when you are leaping for ropes and stuff. I figured it was just decorative, but I jumped anyway, and, sure enough, my character grabbed onto it.
There was this one small rock jutting out of a cliffside. Plus, your character can grab onto nearly everything. Sure, you're going to miss jumps occasionally, but I'm terrible at platformers, and I do this just fine. The trailers for the game make the parkour seem nigh impossible, but it's not like that in reality. I didnt much care for the expansion The Following, because it didnt have enough parkour and that was one of my favourite parts of the game.Įdit: sale just this minute ended unfortunately.Ĭlick to expand.I'm not that far into it, but I'm having a lot of fun. Looks to me like the second game is building from the first, so if you don't like that then chances are you wont like the new game. Maybe try and pick up the first game on sale? Its 60% off right now on Steam.
That all might have changed some in the new game of course. The game was quite hard in the beginning as you are pretty under powered early and there's a lot of zombies to avoid.
Not sure if playing on easier difficulties would give you some leeway there. Dont remember it needing particularly fast reflexes (I'm not the fastest either), but there are quick time events in a few places. Its been a while but in the first game the melee combat was some of the best in a first person game I've played, and I remember physically moving and stretching in my seat while jumping for ledges and from building to building. I really liked the first game, and I was ready to buy 2 around release but I'm into God of War now so I'll probably wait for its first sale now as there are other things coming soon. Shotguns, rifles, explosives but it seems that Dying Light 2 is more focused on the melee, as well as the parkour elements I should also mention, that while I like melee combat (and kicking enemies off rooftops looks fun), when facing zombies and ghouls, I really prefer guns (not in real life, just in games). I can also adapt to new gameplay mechanics, so I'd be interested to hear your experiences with the mechanics of Dying Light 2. The Parkour thing in games is a bit new to me, though I realize that it's been around for awhile, but the games I normally play don't have that gameplay element.
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I do love killing zombies, as well as ghouls and assorted undead creatures, in a single player game that has at least that "B" movie type of story. I've had this game on my Steam Wishlist, as well as Dying Light 1, for quite a while but have yet to buy or play either of them.
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Dying Light 2: Stay Human review | PC Gamer